Tony Cruise

This site provides support materials for the various books and tools that I have published directly or as Electric Adventures

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Programming Games for the Colecovision and Adam in Assembler

Programming Games for the ColecoVision and Adam in Assembler is a comprehensive guide to developing your first retro game for the ColecoVision or Adam.

Programming Games for the Colecovision and Adam in Assembler front cover>

Throughout, all concepts are illustrated with a simple space-based shoot-em-up that is based on the awesome Astrosmash game reminiscent of games from your childhood.

Who should read this book?

For anyone interested in building their own retro games! No programming experience required.

How this book is organized: A roadmap

This book is divided into 19 chapters and 6 appendixes:

About the code

The code for the examples included in this book is provided in a GitHub repository located here:

ProgrammingGamesForTheColeco