Classic Game Programming On The NES - Chapter 14 - Sounds effects
This chapter covers
- The sound capabilities of the NES console
- Creating sound effects in Famistudio
- Adding the music/sound effects engine to our game
- Using sound effects in our game
We now have lots of gameplay features in our game and have learned several techniques of how to use the NES graphical hardware, but our game is silent. We need to add some sound to our game so that we can hear our main ship’s laser firing, enemies moving, explosions, and lots more. This will make our game even more compelling and fun to play, and we get to learn about the distinctive sound capabilities of the NES hardware.
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