Tony Cruise

This site provides support materials for the various books and tools that I have published directly or as Electric Adventures

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Classic Game Programming On The NES - Chapter 13 - Animations and more

This chapter covers

We now have a mostly playable game, but it still lacks excitement and doesn’t really show some of the abilities of the NES hardware. So, we will use this chapter to add some items to make the game more interesting, including animations for both our enemies and the background, both shaking the screen and fast cycling some colors when one of the enemy mines hits the planet’s surface and finally allow the player to progress to the next level of difficulty.

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